Universe.Physics.BulletSPlugin.ExtendedPhysics.RemoveRegion C# (CSharp) Method

RemoveRegion() public method

public RemoveRegion ( IScene scene ) : void
scene IScene
return void
        public void RemoveRegion(IScene scene)
        {
            if (BaseScene != null && BaseScene == scene)
            {
                Close();
            }
        }