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Universe
Physics
BulletSPlugin
ExtendedPhysics
EventManager_OnObjectAddedToScene
Universe.Physics.BulletSPlugin.ExtendedPhysics.EventManager_OnObjectAddedToScene C# (CSharp) Method
ExtendedPhysics Class Documentation
Show file
Open project: Virtual-Universe/Virtual-Universe
EventManager_OnObjectAddedToScene()
static
private
method
static
private
EventManager_OnObjectAddedToScene
(
SceneObjectGroup
obj
) :
void
obj
Universe.Region.SceneObjectGroup
return
void
void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) { }
ExtendedPhysics
AddRegion
Close
EventManager_OnObjectAddedToScene
EventManager_OnSceneObjectPartUpdated
Initialize
RegionLoaded
RemoveRegion
physGetEngineType