public void Initialize(IConfigSource config)
{
BaseScene = null;
Enabled = false;
Configuration = null;
Comms = null;
try
{
if ((Configuration = config.Configs["ExtendedPhysics"]) != null)
{
Enabled = Configuration.GetBoolean("Enabled", Enabled);
}
}
catch (Exception e)
{
MainConsole.Instance.ErrorFormat("{0} Initialization error: {0}", LogHeader, e);
}
MainConsole.Instance.InfoFormat("{0} module {1} enabled", LogHeader, (Enabled ? "is" : "is not"));
}