internal void RegisterSystemHandlers(bool localClient)
{
ClientScene.RegisterSystemHandlers(this, localClient);
this.RegisterHandlerSafe(14, new NetworkMessageDelegate(this.OnCRC));
short msgType = 17;
if (NetworkClient.< > f__mg$cache1 == null)
{
NetworkClient.< > f__mg$cache1 = new NetworkMessageDelegate(NetworkConnection.OnFragment);
}
this.RegisterHandlerSafe(msgType, NetworkClient.< > f__mg$cache1);
}