static private RegisterSystemHandlers ( |
||
client | ||
localClient | bool | |
리턴 | void |
internal static void RegisterSystemHandlers(NetworkClient client, bool localClient)
{
if (localClient)
{
if (<>f__mg$cache0 == null)
{
<>f__mg$cache0 = new NetworkMessageDelegate(ClientScene.OnLocalClientObjectDestroy);
internal void RegisterSystemHandlers(bool localClient) { ClientScene.RegisterSystemHandlers(this, localClient); this.RegisterHandlerSafe(14, new NetworkMessageDelegate(this.OnCRC)); short msgType = 17; if (NetworkClient.< > f__mg$cache1 == null) { NetworkClient.< > f__mg$cache1 = new NetworkMessageDelegate(NetworkConnection.OnFragment); } this.RegisterHandlerSafe(msgType, NetworkClient.< > f__mg$cache1); }