Terraria.Lang.setBonus C# (CSharp) Method

setBonus() public static method

public static setBonus ( int l, bool english = false ) : string
l int
english bool
return string
        public static string setBonus(int l, bool english = false)
        {
            if (Lang.lang <= 1 || english)
            {
                switch (l)
                {
                    case 0:
                        return "2 defense";
                    case 1:
                        return "3 defense";
                    case 2:
                        return "15% increased movement speed";
                    case 3:
                        return "Space Gun costs 0 mana";
                    case 4:
                        return "20% chance to not consume ammo";
                    case 5:
                        return "16% reduced mana usage";
                    case 6:
                        return "17% extra melee damage";
                    case 7:
                        return "30% increased mining speed";
                    case 8:
                        return "14% reduced mana usage";
                    case 9:
                        return "15% increased melee speed";
                    case 10:
                        return "20% chance to not consume ammo";
                    case 11:
                        return "17% reduced mana usage";
                    case 12:
                        return "5% increased melee critical strike chance";
                    case 13:
                        return "20% chance to not consume ammo";
                    case 14:
                        return "19% reduced mana usage";
                    case 15:
                        return "18% increased melee and movement speed";
                    case 16:
                        return "25% chance to not consume ammo";
                    case 17:
                        return "20% reduced mana usage";
                    case 18:
                        return "19% increased melee and movement speed";
                    case 19:
                        return "25% chance to not consume ammo";
                    case 20:
                        return "1 defense";
                    case 21:
                        return "Greatly increased life regen";
                    case 22:
                        return "Melee and ranged attacks cause frostburn";
                    case 23:
                        return "Increases your max number of minions";
                    case 24:
                        return "Greatly increases life regeneration after striking an enemy";
                    case 25:
                        return "Flower petals will fall on your target for extra damage";
                    case 26:
                        return "Become immune after striking an enemy";
                    case 27:
                        return "Summons a powerful leaf crystal to shoot at nearby enemies";
                    case 28:
                        return "10% increased magic critical strike chance";
                    case 29:
                        return "Attackers also take full damage";
                    case 30:
                        return "Magic damage done to enemies heals the player with lowest health";
                    case 31:
                        return "Not moving puts you in stealth,\nincreasing ranged ability and reducing chance for enemies to target you";
                    case 32:
                        return "4 defense";
                    case 33:
                        return "10% increased damage";
                    case 34:
                        return "Increases minion damage by 25%";
                    case 35:
                        return "Magic damage done will hurt extra nearby enemies";
                    case 36:
                        return "Increases maximum mana by 60";
                    case 37:
                        return "Beetles protect you from damage";
                    case 38:
                        return "Beetles increase your melee damage and speed";
                    case 39:
                        return "Increases minion damage by 10%";
                    case 40:
                        return "Increases minion damage by 12%";
                    case 41:
                        return "33% chance to not consume thrown item";
                    case 42:
                        return "50% chance to not consume thrown item";
                    case 43:
                        return "Solar shields generate over time protecting you,\nconsume the shield power to dash, damaging enemies";
                    case 44:
                        return "Double tap DOWN to toggle stealth,\nincreasing ranged ability and reducing chance for enemies to target you but slowing movement speed";
                    case 45:
                        return "Hurting enemies has a chance to spawn buff boosters,\npick boosters up to get stacking buffs";
                    case 46:
                        return "Double tap DOWN to direct your guardian to a location";
                }
            }
            else if (Lang.lang == 2)
            {
                switch (l)
                {
                    case 0:
                        return "2 Abwehr";
                    case 1:
                        return "3 Abwehr";
                    case 2:
                        return "Um 15% erhoehtes Bewegungstempo";
                    case 3:
                        return "Astralpistole kostet 0 Mana";
                    case 4:
                        return "20%ige Chance, Munition nicht zu verbrauchen";
                    case 5:
                        return "Um 16% reduzierte Mananutzung";
                    case 6:
                        return "17% Extra Nahkampfschaden";
                    case 7:
                        return "Um 20% erhoehtes Abbautempo";
                    case 8:
                        return "Um 14% reduzierte Mananutzung";
                    case 9:
                        return "Um 15% erhoehtes Nahkampftempo";
                    case 10:
                        return "20%ige Chance, Munition nicht zu verbrauchen";
                    case 11:
                        return "Um 17% reduzierte Mananutzung";
                    case 12:
                        return "5% Erhoehte kritische Nahkampf-Trefferchance";
                    case 13:
                        return "20%ige Chance, Munition nicht zu verbrauchen";
                    case 14:
                        return "Um 19% reduzierte Mananutzung";
                    case 15:
                        return "18% Erhoehtes Nahkampf-und Bewegungstempo";
                    case 16:
                        return "25%ige Chance, Munition nicht zu verbrauchen";
                    case 17:
                        return "Um 20% reduzierte Mananutzung";
                    case 18:
                        return "19% Erhoehtes Nahkampf-und Bewegungstempo";
                    case 19:
                        return "25%ige Chance, Munition nicht zu verbrauchen";
                    case 20:
                        return "4 defense";
                }
            }
            else if (Lang.lang == 3)
            {
                switch (l)
                {
                    case 0:
                        return "2 difesa";
                    case 1:
                        return "3 difesa";
                    case 2:
                        return "Velocità di movimento aumentata del 15%";
                    case 3:
                        return "La pistola spaziale costa 0 mana";
                    case 4:
                        return "20% di possibilità di non consumare munizioni";
                    case 5:
                        return "Consumo mana ridotto del 16%";
                    case 6:
                        return "17% i danni melee in più";
                    case 7:
                        return "Velocità di estrazione aumentata del 20%";
                    case 8:
                        return "Consumo mana ridotto del 14%";
                    case 9:
                        return "Velocità del corpo a corpo aumentata del 15%";
                    case 10:
                        return "20% di possibilità di non consumare munizioni";
                    case 11:
                        return "Consumo mana ridotto del 17%";
                    case 12:
                        return "5% Possibilità di colpo critico nel corpo a corpo aumentata";
                    case 13:
                        return "20% di possibilità di non consumare munizioni";
                    case 14:
                        return "Consumo mana ridotto del 19%";
                    case 15:
                        return "18% Velocità di corpo a corpo e movimento aumentata";
                    case 16:
                        return "25% di possibilità di non consumare munizioni";
                    case 17:
                        return "Consumo mana ridotto del 20%";
                    case 18:
                        return "19% Velocità di corpo a corpo e movimento aumentata";
                    case 19:
                        return "25% di possibilità di non consumare munizioni";
                }
            }
            else if (Lang.lang == 4)
            {
                switch (l)
                {
                    case 0:
                        return "2 de défense";
                    case 1:
                        return "3 de défense";
                    case 2:
                        return "Vitesse de déplacement augmentée de 15 %";
                    case 3:
                        return "Le fusil de l'espace coûte 0 mana";
                    case 4:
                        return "20 % de chance de n'utiliser aucune munition";
                    case 5:
                        return "Utilisation de mana réduite de 16 %";
                    case 6:
                        return "17% de dégâts de mêlée supplémentaires";
                    case 7:
                        return "Vitesse d'extraction minière augmentée de 20 %";
                    case 8:
                        return "Utilisation de mana réduite de 14 %";
                    case 9:
                        return "Vitesse de mêlée augmentée de 15 %";
                    case 10:
                        return "20 % de chance de n'utiliser aucune munition";
                    case 11:
                        return "Utilisation de mana réduite de 17 %";
                    case 12:
                        return "5% Chance de coup critique de mêlée augmentée";
                    case 13:
                        return "20 % de chance de n'utiliser aucune munition";
                    case 14:
                        return "Utilisation de mana réduite de 19 %";
                    case 15:
                        return "18% Vitesse de mouvement et de mêlée augmentée";
                    case 16:
                        return "25 % de chance de n'utiliser aucune munition";
                    case 17:
                        return "Utilisation de mana réduite de 20 %";
                    case 18:
                        return "19% Vitesse de mouvement et de mêlée augmentée";
                    case 19:
                        return "25 % de chance de n'utiliser aucune munition";
                }
            }
            else if (Lang.lang == 5)
            {
                switch (l)
                {
                    case 0:
                        return "2 defensa";
                    case 1:
                        return "3 defensa";
                    case 2:
                        return "Aumenta en un 15% la velocidad de movimiento";
                    case 3:
                        return "La pistola espacial no cuesta maná";
                    case 4:
                        return "Probabilidad del 20% de no gastar munición";
                    case 5:
                        return "Reduce el uso de maná en un 16%";
                    case 6:
                        return "17% de daño cuerpo a cuerpo adicional";
                    case 7:
                        return "Aumenta en un 20% la velocidad de excavación";
                    case 8:
                        return "Reduce el uso de maná en un 14%";
                    case 9:
                        return "Aumenta un 15% la velocidad en el cuerpo a cuerpo";
                    case 10:
                        return "Probabilidad del 20% de no gastar munición";
                    case 11:
                        return "Reduce el uso de maná en un 17%";
                    case 12:
                        return "Aumenta la probabilidad de ataque crítico en el cuerpo a cuerpo";
                    case 13:
                        return "Probabilidad del 20% de no gastar munición";
                    case 14:
                        return "Reduce el uso de maná en un 19%";
                    case 15:
                        return "18% Aumenta la velocidad de movimiento y en el cuerpo a cuerpo";
                    case 16:
                        return "Probabilidad del 25% de no gastar munición";
                    case 17:
                        return "Reduce el uso de maná en un 20%";
                    case 18:
                        return "19% Aumenta la velocidad de movimiento y en el cuerpo a cuerpo";
                    case 19:
                        return "Probabilidad del 25% de no gastar munición";
                }
            }
            if (!english && Lang.lang > 1)
            {
                return Lang.setBonus(l, true);
            }
            return "";
        }
        public static string npcName(int l, bool english = false)