Terraria.Lang.DyeTraderQuestChat C# (CSharp) Method

DyeTraderQuestChat() public static method

public static DyeTraderQuestChat ( bool gotDye = false ) : string
gotDye bool
return string
        public static string DyeTraderQuestChat(bool gotDye = false)
        {
            string str = NPC.firstNPCName(207);
            string result = "";
            if (gotDye)
            {
                switch (Main.rand.Next(3))
                {
                    case 0:
                        result = "Brilliant, my dear! You have brought me an exquisite sample of the world's beautiful colors and aroma. In exchange, you may take this special bottle of dye.";
                        break;
                    case 1:
                        result = "You bring me a beautiful, rare flower... yes, yes? Take this bottle of special dye for your troubles, friend!";
                        break;
                    case 2:
                        result = "Fantabulous, wonderful friend! With this delicate specimen, I may mix the most amazing dyes " + Main.worldName + " has ever seen! You may take this one right away!";
                        break;
                }
            }
            else
            {
                switch (Main.rand.Next(3))
                {
                    case 0:
                        result = "Oh no no, this will not do.  For these money is no good, you must return to me with a rare specimen of a plant!";
                        break;
                    case 1:
                        result = "You think you can pull a fast one on " + str + ", I don't think so! I only take the rarest of flowers for these special bottles!";
                        break;
                    case 2:
                        result = "These dye bottles? Sorry dear friend, these don't take coin. I only take the most precious and rare of flora in exchange for one of this!";
                        break;
                }
            }
            return result;
        }
        public static string AnglerQuestChat(bool gotFish = false)