/ Set the name of server as it will appear in the server browser
/
/ @see k_cbMaxGameServerName
public static void SetServerName(string pszServerName) { InteropHelp.TestIfAvailableGameServer(); using (var pszServerName2 = new InteropHelp.UTF8StringHandle(pszServerName)) { NativeMethods.ISteamGameServer_SetServerName(pszServerName2); } }