Login
/ Begin process to login to a persistent game server account
/
/ You need to register for callbacks to determine the result of this operation.
/ @see SteamServersConnected_t
/ @see SteamServerConnectFailure_t
/ @see SteamServersDisconnected_t
public static void LogOn(string pszToken) { InteropHelp.TestIfAvailableGameServer(); using (var pszToken2 = new InteropHelp.UTF8StringHandle(pszToken)) { NativeMethods.ISteamGameServer_LogOn(pszToken2); } }