/ Game product identifier. This is currently used by the master server for version checking purposes.
/ It's a required field, but will eventually will go away, and the AppID will be used for this purpose.
public static void SetProduct(string pszProduct) { InteropHelp.TestIfAvailableGameServer(); using (var pszProduct2 = new InteropHelp.UTF8StringHandle(pszProduct)) { NativeMethods.ISteamGameServer_SetProduct(pszProduct2); } }