QFramework.LuaMain.GetLuaComponent C# (CSharp) Method

GetLuaComponent() public static method

public static GetLuaComponent ( GameObject go, string LuaClassName ) : QLuaComponent
go UnityEngine.GameObject
LuaClassName string
return QLuaComponent
		public static QLuaComponent GetLuaComponent(GameObject go,string LuaClassName)  
		{  
			QLuaComponent[] comps = go.GetComponents<QLuaComponent>();  

			for (int i = 0; i < comps.Length; i++) {
				if (comps [i].LuaClass == LuaClassName)
					return comps [i];
			}
			return null;
//			return 
		}