Microsoft.Xna.Framework.Input.GamePadState.GamePadState C# (CSharp) Method

GamePadState() public method

public GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework
leftThumbStick Vector2
rightThumbStick Vector2
leftTrigger float
rightTrigger float
return Microsoft.Xna.Framework
        public GamePadState(Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger, params Buttons[] buttons)
            : this(new GamePadThumbSticks(leftThumbStick, rightThumbStick), new GamePadTriggers(leftTrigger, rightTrigger), new GamePadButtons(buttons), new GamePadDPad(buttons))
        {
        }

Same methods

GamePadState::GamePadState ( GamePadThumbSticks thumbSticks, GamePadTriggers triggers, Microsoft.Xna.Framework.Input.GamePadButtons buttons, GamePadDPad dPad ) : Microsoft.Xna.Framework