Microsoft.Xna.Framework.Input.GamePadState.GamePadState C# (CSharp) Method

GamePadState() public method

public GamePadState ( GamePadThumbSticks thumbSticks, GamePadTriggers triggers, Microsoft.Xna.Framework.Input.GamePadButtons buttons, GamePadDPad dPad ) : Microsoft.Xna.Framework
thumbSticks GamePadThumbSticks
triggers GamePadTriggers
buttons Microsoft.Xna.Framework.Input.GamePadButtons
dPad GamePadDPad
return Microsoft.Xna.Framework
        public GamePadState(GamePadThumbSticks thumbSticks, GamePadTriggers triggers, GamePadButtons buttons, GamePadDPad dPad)
            : this()
        {
            ThumbSticks = thumbSticks;
            Triggers = triggers;
            Buttons = buttons;
            DPad = dPad;
			IsConnected = true;

            PlatformConstruct();
        }
        //

Same methods

GamePadState::GamePadState ( Vector2 leftThumbStick, Vector2 rightThumbStick, float leftTrigger, float rightTrigger ) : Microsoft.Xna.Framework