CrisisAtSwissStation.ScrollingWorld.getScreenOrigin C# (CSharp) Method

getScreenOrigin() public method

public getScreenOrigin ( ) : Vector2
return Vector2
        public Vector2 getScreenOrigin()
        {
            if (dude.Position.X * CASSWorld.SCALE <= SCREEN_WIDTH / 2)
                return new Vector2(0, 0);
            else if (dude.Position.X * CASSWorld.SCALE >= gameLevelWidth - SCREEN_WIDTH / 2)
            {
                return new Vector2((gameLevelWidth - SCREEN_WIDTH) / CASSWorld.SCALE, 0);
            }
            else
            {
                return new Vector2(dude.Position.X - ((SCREEN_WIDTH / 2) / CASSWorld.SCALE), 0);
            }
        }