CSPspEmu.Core.Gpu.VertexReader.ReadPositionShort C# (CSharp) Method

ReadPositionShort() public method

public ReadPositionShort ( ) : void
return void
        public void ReadPositionShort()
        {
            Align2();
            VertexInfo->Position.X = (float)((short*)Pointer)[0];
            VertexInfo->Position.Y = (float)((short*)Pointer)[1];
            VertexInfo->Position.Z = Transform2D ? (float)((ushort*)Pointer)[2] : (float)((short*)Pointer)[2];

            if (!Transform2D)
            {
                VertexInfo->Position.X *= 1.0f / 32767f;
                VertexInfo->Position.Y *= 1.0f / 32767f;
                VertexInfo->Position.Z *= 1.0f / 32767f;
            }
            //Console.Error.WriteLine(VertexInfo->PZ);

            PointerOffset += sizeof(short) * 3;
        }