Axiom.RenderSystems.OpenGLES.GLESRenderSystem.GetCurrentAnisotropy C# (CSharp) Method

GetCurrentAnisotropy() private method

private GetCurrentAnisotropy ( int unit ) : int
unit int
return int
		private int GetCurrentAnisotropy( int unit )
		{
			float curAniso = 0;
			GL.GetTexParameter( All.Texture2D, All.TextureMaxAnisotropyExt, ref curAniso );
			return (int)( curAniso != 0 ? curAniso : 1 );
		}
GLESRenderSystem