Axiom.RenderSystems.OpenGLES.GLESRenderSystem.SetColorBufferWriteEnabled C# (CSharp) Method

SetColorBufferWriteEnabled() public method

public SetColorBufferWriteEnabled ( bool red, bool green, bool blue, bool alpha ) : void
red bool
green bool
blue bool
alpha bool
return void
		public override void SetColorBufferWriteEnabled( bool red, bool green, bool blue, bool alpha )
		{
			OpenGL.ColorMask( red, green, blue, alpha );
			GLESConfig.GlCheckError( this );
			// record this
			_colorWrite[ 0 ] = red;
			_colorWrite[ 1 ] = blue;
			_colorWrite[ 2 ] = green;
			_colorWrite[ 3 ] = alpha;
		}
GLESRenderSystem