Axiom.RenderSystems.OpenGLES.GLESRenderSystem.GetBlendMode C# (CSharp) Method

GetBlendMode() private method

private GetBlendMode ( SceneBlendFactor blend ) : All
blend SceneBlendFactor
return All
		private All GetBlendMode( SceneBlendFactor blend )
		{
			switch ( blend )
			{
				case SceneBlendFactor.One:
					return All.One;
				case SceneBlendFactor.Zero:
					return All.Zero;
				case SceneBlendFactor.DestColor:
					return All.DstColor;
				case SceneBlendFactor.SourceColor:
					return All.SrcColor;
				case SceneBlendFactor.OneMinusDestColor:
					return All.OneMinusDstColor;
				case SceneBlendFactor.OneMinusSourceColor:
					return All.OneMinusSrcColor;
				case SceneBlendFactor.DestAlpha:
					return All.DstAlpha;
				case SceneBlendFactor.SourceAlpha:
					return All.SrcAlpha;
				case SceneBlendFactor.OneMinusDestAlpha:
					return All.OneMinusDstAlpha;
				case SceneBlendFactor.OneMinusSourceAlpha:
					return All.OneMinusSrcAlpha;
				default:
					// to keep compiler happy
					return All.One;
			}

		}
GLESRenderSystem