AGS.Editor.AGSEditor.RunProcessAllGameTextsEvent C# (CSharp) Method

RunProcessAllGameTextsEvent() public method

public RunProcessAllGameTextsEvent ( IGameTextProcessor processor, CompileMessages errors ) : void
processor IGameTextProcessor
errors CompileMessages
return void
        public void RunProcessAllGameTextsEvent(IGameTextProcessor processor, CompileMessages errors)
        {
            if (ProcessAllGameTexts != null)
            {
                ProcessAllGameTexts(processor, errors);
            }
        }