ControllerAIHumanoid.OnStartServer C# (CSharp) Method

OnStartServer() public method

public OnStartServer ( ) : void
return void
    public override void OnStartServer()
    {
        this.AI = GetComponent<AIPath>();
        this.hearingCollider = GetComponent<SphereCollider>();
        this.capsuleCollider = GetComponent<CapsuleCollider>();
        this.forwardHash = Animator.StringToHash("Forward");
        this.turnHash = Animator.StringToHash("Turn");
        this.toChaseHash = Animator.StringToHash("ToChase");
        this.NearEnemies = new List<IControllerPlayer>();
        this.seeker = GetComponent<Seeker>();
        this.RVOController = GetComponent<RVOController>();
        this.MaxSpeedRVO = RVOController.maxSpeed;
    }
    void Start()