UnityEditor.ShaderUtil.INTERNAL_set_rawViewportRect C# (CSharp) 메소드

INTERNAL_set_rawViewportRect() 개인적인 메소드

private INTERNAL_set_rawViewportRect ( Rect &value ) : void
value UnityEngine.Rect
리턴 void
        private static extern void INTERNAL_set_rawViewportRect(ref Rect value);
        /// <summary>