UnityEditor.IDeviceUtils.StartRemoteSupport C# (CSharp) 메소드

StartRemoteSupport() 정적인 개인적인 메소드

static private StartRemoteSupport ( string deviceId ) : RemoteAddress
deviceId string
리턴 UnityEditor.Modules.RemoteAddress
        internal static RemoteAddress StartRemoteSupport(string deviceId)
        {
            return ModuleManager.GetDevice(deviceId).StartRemoteSupport();
        }