protected Server_OnClientConnectedBeforePostCreate ( RemoteEntityWorld remoteEntityWorld ) : void | ||
remoteEntityWorld | RemoteEntityWorld | |
리턴 | void |
protected override void Server_OnClientConnectedBeforePostCreate(
RemoteEntityWorld remoteEntityWorld)
{
base.Server_OnClientConnectedBeforePostCreate( remoteEntityWorld );
Server_SendMainNotActiveUnitToClients( new RemoteEntityWorld[] { remoteEntityWorld } );
}