BulletCSharp.btRigidBody.getInvInertiaTensorWorld C# (CSharp) 메소드

getInvInertiaTensorWorld() 공개 메소드

public getInvInertiaTensorWorld ( ) : SWIGTYPE_p_btMatrix3x3
리턴 SWIGTYPE_p_btMatrix3x3
        public SWIGTYPE_p_btMatrix3x3 getInvInertiaTensorWorld()
        {
            SWIGTYPE_p_btMatrix3x3 ret = new SWIGTYPE_p_btMatrix3x3(BulletDynamicsPINVOKE.btRigidBody_getInvInertiaTensorWorld(swigCPtr), false);
            return ret;
        }