public setLinearVelocity ( SWIGTYPE_p_btVector3 lin_vel ) : void | ||
lin_vel | SWIGTYPE_p_btVector3 | |
리턴 | void |
public void setLinearVelocity(SWIGTYPE_p_btVector3 lin_vel)
{
BulletDynamicsPINVOKE.btRigidBody_setLinearVelocity(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(lin_vel));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}