UnityEngine.Texture2D.INTERNAL_CALL_GetPixel C# (CSharp) Method

INTERNAL_CALL_GetPixel() private method

private INTERNAL_CALL_GetPixel ( Texture2D self, int x, int y, Color &value ) : void
self Texture2D
x int
y int
value Color
return void
        private static extern void INTERNAL_CALL_GetPixel(Texture2D self, int x, int y, out Color value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
ファイル: Texture2D.cs プロジェクト: zlhtech/unity-decompiled
        /// <summary>
        ///   <para>Returns pixel color at coordinates (x, y).</para>
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        public Color GetPixel(int x, int y)
        {
            Color color;

            Texture2D.INTERNAL_CALL_GetPixel(this, x, y, out color);
            return(color);
        }
All Usage Examples Of UnityEngine.Texture2D::INTERNAL_CALL_GetPixel