UnityEngine.ProceduralMaterial.SetProceduralVector C# (CSharp) Method

SetProceduralVector() public method

Set a named Procedural vector property.

public SetProceduralVector ( string inputName, Vector4 value ) : void
inputName string
value Vector4
return void
        public void SetProceduralVector(string inputName, Vector4 value)
        {
            INTERNAL_CALL_SetProceduralVector(this, inputName, ref value);
        }

Usage Example

 static public int SetProceduralVector(IntPtr l)
 {
     try {
         UnityEngine.ProceduralMaterial self = (UnityEngine.ProceduralMaterial)checkSelf(l);
         System.String a1;
         checkType(l, 2, out a1);
         UnityEngine.Vector4 a2;
         checkType(l, 3, out a2);
         self.SetProceduralVector(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.ProceduralMaterial::SetProceduralVector