UnityEngine.ProceduralMaterial.GetGeneratedTexture C# (CSharp) Method

GetGeneratedTexture() private method

private GetGeneratedTexture ( string textureName ) : ProceduralTexture
textureName string
return ProceduralTexture
        public extern ProceduralTexture GetGeneratedTexture(string textureName);
        /// <summary>

Usage Example

 static public int GetGeneratedTexture(IntPtr l)
 {
     try {
         UnityEngine.ProceduralMaterial self = (UnityEngine.ProceduralMaterial)checkSelf(l);
         System.String a1;
         checkType(l, 2, out a1);
         var ret = self.GetGeneratedTexture(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.ProceduralMaterial::GetGeneratedTexture