UnityEngine.ProceduralMaterial.INTERNAL_CALL_SetProceduralVector C# (CSharp) Method

INTERNAL_CALL_SetProceduralVector() private method

private INTERNAL_CALL_SetProceduralVector ( ProceduralMaterial self, string inputName, Vector4 &value ) : void
self ProceduralMaterial
inputName string
value Vector4
return void
        private static extern void INTERNAL_CALL_SetProceduralVector(ProceduralMaterial self, string inputName, ref Vector4 value);
        /// <summary>

Usage Example

コード例 #1
0
 /// <summary>
 ///   <para>Set a named Procedural vector property.</para>
 /// </summary>
 /// <param name="inputName"></param>
 /// <param name="value"></param>
 public void SetProceduralVector(string inputName, Vector4 value)
 {
     ProceduralMaterial.INTERNAL_CALL_SetProceduralVector(this, inputName, ref value);
 }