UnityEngine.Object.Internal_InstantiateSingle C# (CSharp) Method

Internal_InstantiateSingle() private static method

private static Internal_InstantiateSingle ( System data, Vector3 pos, Quaternion rot ) : System.Object
data System
pos Vector3
rot Quaternion
return System.Object
		private static System.Object Internal_InstantiateSingle(System.Object data, Vector3 pos, Quaternion rot){}
		private static System.Object INTERNAL_CALL_Internal_InstantiateSingle(System.Object data, ref Vector3 pos, ref Quaternion rot){}

Usage Example

コード例 #1
0
 public static Object Instantiate(Object original, Vector3 position, Quaternion rotation, Transform parent)
 {
     if (parent == null)
     {
         return(Object.Internal_InstantiateSingle(original, position, rotation));
     }
     Object.CheckNullArgument(original, "The Object you want to instantiate is null.");
     return(Object.Internal_InstantiateSingleWithParent(original, parent, position, rotation));
 }
All Usage Examples Of UnityEngine.Object::Internal_InstantiateSingle