private static System.Object INTERNAL_CALL_Internal_InstantiateSingle(System.Object data, ref Vector3 pos, ref Quaternion rot){} public static System.Object Instantiate(System.Object original, Vector3 position, Quaternion rotation){}
private static Object Internal_InstantiateSingle(Object data, Vector3 pos, Quaternion rot) { return(Object.INTERNAL_CALL_Internal_InstantiateSingle(data, ref pos, ref rot)); }