UnityEngine.Object.Internal_CloneSingle C# (CSharp) Method

Internal_CloneSingle() private static method

private static Internal_CloneSingle ( System data ) : System.Object
data System
return System.Object
		private static System.Object Internal_CloneSingle(System.Object data){}
		private static System.Object Internal_InstantiateSingle(System.Object data, Vector3 pos, Quaternion rot){}

Usage Example

コード例 #1
0
 public static Object Instantiate(Object original, Transform parent, bool worldPositionStays)
 {
     if (parent == null)
     {
         return(Object.Internal_CloneSingle(original));
     }
     Object.CheckNullArgument(original, "The Object you want to instantiate is null.");
     return(Object.Internal_CloneSingleWithParent(original, parent, worldPositionStays));
 }
All Usage Examples Of UnityEngine.Object::Internal_CloneSingle