UnityEngine.Network.Internal_ConnectToGuid C# (CSharp) Method

Internal_ConnectToGuid() private method

private Internal_ConnectToGuid ( string guid, string password ) : NetworkConnectionError
guid string
password string
return NetworkConnectionError
        private static extern NetworkConnectionError Internal_ConnectToGuid(string guid, string password);
        [ExcludeFromDocs]

Usage Example

コード例 #1
0
 /// <summary>
 ///   <para>Connect to a server GUID. NAT punchthrough can only be performed this way.</para>
 /// </summary>
 /// <param name="GUID"></param>
 /// <param name="password"></param>
 public static NetworkConnectionError Connect(string GUID, [DefaultValue("\"\"")] string password)
 {
     return(Network.Internal_ConnectToGuid(GUID, password));
 }