UnityEngine.Network.INTERNAL_CALL_Internal_SetSendingSpecific C# (CSharp) Method

INTERNAL_CALL_Internal_SetSendingSpecific() private method

private INTERNAL_CALL_Internal_SetSendingSpecific ( NetworkPlayer &player, int group, bool enabled ) : void
player NetworkPlayer
group int
enabled bool
return void
        private static extern void INTERNAL_CALL_Internal_SetSendingSpecific(ref NetworkPlayer player, int group, bool enabled);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
 private static void Internal_SetSendingSpecific(NetworkPlayer player, int group, bool enabled)
 {
     Network.INTERNAL_CALL_Internal_SetSendingSpecific(ref player, group, enabled);
 }