UnityEngine.HumanPoseHandler.Internal_SetHumanPose C# (CSharp) Method

Internal_SetHumanPose() private method

private Internal_SetHumanPose ( Vector3 &bodyPosition, Quaternion &bodyRotation, float muscles ) : bool
bodyPosition Vector3
bodyRotation Quaternion
muscles float
return bool
        private bool Internal_SetHumanPose(ref Vector3 bodyPosition, ref Quaternion bodyRotation, float[] muscles)
        {
            return INTERNAL_CALL_Internal_SetHumanPose(this, ref bodyPosition, ref bodyRotation, muscles);
        }