UnityEngine.HumanPoseHandler.INTERNAL_CALL_Internal_GetHumanPose C# (CSharp) Method

INTERNAL_CALL_Internal_GetHumanPose() private method

private INTERNAL_CALL_Internal_GetHumanPose ( HumanPoseHandler self, Vector3 &bodyPosition, Quaternion &bodyRotation, float muscles ) : bool
self HumanPoseHandler
bodyPosition Vector3
bodyRotation Quaternion
muscles float
return bool
        private static extern bool INTERNAL_CALL_Internal_GetHumanPose(HumanPoseHandler self, ref Vector3 bodyPosition, ref Quaternion bodyRotation, float[] muscles);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
 private bool Internal_GetHumanPose(ref Vector3 bodyPosition, ref Quaternion bodyRotation, float[] muscles)
 {
     return(HumanPoseHandler.INTERNAL_CALL_Internal_GetHumanPose(this, ref bodyPosition, ref bodyRotation, muscles));
 }