UnityEngine.HumanPoseHandler.Internal_GetHumanPose C# (CSharp) Method

Internal_GetHumanPose() private method

private Internal_GetHumanPose ( Vector3 &bodyPosition, Quaternion &bodyRotation, float muscles ) : bool
bodyPosition Vector3
bodyRotation Quaternion
muscles float
return bool
        private bool Internal_GetHumanPose(ref Vector3 bodyPosition, ref Quaternion bodyRotation, float[] muscles)
        {
            return INTERNAL_CALL_Internal_GetHumanPose(this, ref bodyPosition, ref bodyRotation, muscles);
        }