UnityEngine.GUIStyle.INTERNAL_get_Internal_clipOffset C# (CSharp) Method

INTERNAL_get_Internal_clipOffset() private method

private INTERNAL_get_Internal_clipOffset ( Vector2 &value ) : void
value Vector2
return void
        private extern void INTERNAL_get_Internal_clipOffset(out Vector2 value);
        [MethodImpl(MethodImplOptions.InternalCall)]