UnityEngine.ComputeShader.Internal_DispatchIndirect C# (CSharp) Method

Internal_DispatchIndirect() private method

private Internal_DispatchIndirect ( int kernelIndex, ComputeBuffer argsBuffer, uint argsOffset ) : void
kernelIndex int
argsBuffer ComputeBuffer
argsOffset uint
return void
        private extern void Internal_DispatchIndirect(int kernelIndex, ComputeBuffer argsBuffer, uint argsOffset);
        [MethodImpl(MethodImplOptions.InternalCall)]