UnityEngine.ComputeShader.GetKernelThreadGroupSizes C# (CSharp) Method

GetKernelThreadGroupSizes() private method

private GetKernelThreadGroupSizes ( int kernelIndex, uint &x, uint &y, uint &z ) : void
kernelIndex int
x uint
y uint
z uint
return void
        public extern void GetKernelThreadGroupSizes(int kernelIndex, out uint x, out uint y, out uint z);
        /// <summary>

Usage Example

コード例 #1
0
 static public int GetKernelThreadGroupSizes(IntPtr l)
 {
     try {
         UnityEngine.ComputeShader self = (UnityEngine.ComputeShader)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         System.UInt32 a2;
         System.UInt32 a3;
         System.UInt32 a4;
         self.GetKernelThreadGroupSizes(a1, out a2, out a3, out a4);
         pushValue(l, true);
         pushValue(l, a2);
         pushValue(l, a3);
         pushValue(l, a4);
         return(4);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.ComputeShader::GetKernelThreadGroupSizes