public void DisablePlayerObjects()
{
if (LogFilter.logDev)
{
Debug.Log("NetworkMigrationManager DisablePlayerObjects");
}
if (this.m_Peers != null)
{
for (int i = 0; i < this.m_Peers.Length; i++)
{
PeerInfoMessage message = this.m_Peers[i];
if (message.playerIds != null)
{
for (int j = 0; j < message.playerIds.Length; j++)
{
PeerInfoPlayer player = message.playerIds[j];
if (LogFilter.logDev)
{
Debug.Log(string.Concat(new object[] { "DisablePlayerObjects disable player for ", message.address, " netId:", player.netId, " control:", player.playerControllerId }));
}
GameObject obj2 = ClientScene.FindLocalObject(player.netId);
if (obj2 != null)
{
obj2.SetActive(false);
this.AddPendingPlayer(obj2, message.connectionId, player.netId, player.playerControllerId);
}
else if (LogFilter.logWarn)
{
Debug.LogWarning(string.Concat(new object[] { "DisablePlayerObjects didnt find player Conn:", message.connectionId, " NetId:", player.netId }));
}
}
}
}
}
}