private void CallOnClientExitLobby()
{
this.OnLobbyClientExit();
for (int i = 0; i < this.lobbySlots.Length; i++)
{
NetworkLobbyPlayer networkLobbyPlayer = this.lobbySlots[i];
if (!(networkLobbyPlayer == null))
{
networkLobbyPlayer.OnClientExitLobby();
}
}
}