UnityEngine.EventSystems.TouchInputModule.Process C# (CSharp) Method

Process() public method

See BaseInputModule.

public Process ( ) : void
return void
        public override void Process()
        {
            if (this.UseFakeInput())
            {
                this.FakeTouches();
            }
            else
            {
                this.ProcessTouchEvents();
            }
        }

Usage Example

コード例 #1
0
 static public int Process(IntPtr l)
 {
     try{
         UnityEngine.EventSystems.TouchInputModule self = (UnityEngine.EventSystems.TouchInputModule)checkSelf(l);
         self.Process();
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.EventSystems.TouchInputModule::Process