UnityEngine.EventSystems.TouchInputModule.DeactivateModule C# (CSharp) Method

DeactivateModule() public method

See BaseInputModule.

public DeactivateModule ( ) : void
return void
        public override void DeactivateModule()
        {
            base.DeactivateModule();
            base.ClearSelection();
        }

Usage Example

コード例 #1
0
 static public int DeactivateModule(IntPtr l)
 {
     try{
         UnityEngine.EventSystems.TouchInputModule self = (UnityEngine.EventSystems.TouchInputModule)checkSelf(l);
         self.DeactivateModule();
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.EventSystems.TouchInputModule::DeactivateModule