UnityEngine.EventSystems.SwitchTouchInputModule.ProcessTouchEvents C# (CSharp) Method

ProcessTouchEvents() private method

Process all touch events.
private ProcessTouchEvents ( ) : void
return void
        private void ProcessTouchEvents()
        {
            for (int i = 0; i < Input.touchCount; ++i)
            {
                Touch input = Input.GetTouch(i);

                bool released;
                bool pressed;
                var pointer = GetTouchPointerEventData(input, out pressed, out released);

                ProcessTouchPress(pointer, pressed, released);

                if (!released)
                {
                    ProcessMove(pointer);
                    ProcessDrag(pointer);
                }
                else
                    RemovePointerData(pointer);
            }
        }