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UnityEngine
EventSystems
SwitchTouchInputModule
DeactivateModule
UnityEngine.EventSystems.SwitchTouchInputModule.DeactivateModule C# (CSharp) Method
SwitchTouchInputModule Class Documentation
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Open project: rygo6/VisualizationFramework-Unity
DeactivateModule()
public
method
public
DeactivateModule
( ) :
void
return
void
public override void DeactivateModule() { base.DeactivateModule(); ClearSelection(); }
SwitchTouchInputModule
DeactivateModule
FakeTouches
IsModuleSupported
Process
ProcessTouchEvents
ProcessTouchPress
ShouldActivateModule
SwitchTouchInputModule
ToString
UpdateModule
UseFakeInput