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UnityEngine
EventSystems
SwitchTouchInputModule
Process
UnityEngine.EventSystems.SwitchTouchInputModule.Process C# (CSharp) Method
SwitchTouchInputModule Class Documentation
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Open project: rygo6/VisualizationFramework-Unity
Process()
public
method
public
Process
( ) :
void
return
void
public override void Process() { if (UseFakeInput()) FakeTouches(); else ProcessTouchEvents(); }
SwitchTouchInputModule
DeactivateModule
FakeTouches
IsModuleSupported
Process
ProcessTouchEvents
ProcessTouchPress
ShouldActivateModule
SwitchTouchInputModule
ToString
UpdateModule
UseFakeInput