public static SWbodyToCylinder ( Body2 swBody ) : bool | ||
swBody | Body2 | |
return | bool |
ConvertToCollisionShapes::SWbodyToCylinder ( Body2 swBody, System.Windows.Media.Media3D.Point3D &P1, System.Windows.Media.Media3D.Point3D &P2, double &radius ) : bool |