ChronoEngine_SwAddin.ConvertToCollisionShapes.SWbodyToSphere C# (CSharp) Method

SWbodyToSphere() public static method

public static SWbodyToSphere ( Body2 swBody ) : bool
swBody Body2
return bool
        public static bool SWbodyToSphere(Body2 swBody)
        {
            double dfoo = 0;
            Point3D vfoo = new Point3D(0, 0, 0);
            return SWbodyToSphere(swBody, ref dfoo, ref vfoo);
        }

Same methods

ConvertToCollisionShapes::SWbodyToSphere ( Body2 swBody, double &radius, System.Windows.Media.Media3D.Point3D &center ) : bool