AquaSphereMini.HUD.SetBalance C# (CSharp) Method

SetBalance() public method

public SetBalance ( string balance ) : void
balance string
return void
		public void SetBalance(string balance)
		{
				GameObject obj = GameObject.Find ("SimulationMenu/HUD/HUD.003");
				// Log.Assert(obj,
                // "Missing Finance.currentWaterRate in" + gameObject.name);
				
				//Log.Debug("FIRE : "+id);
				//menu = GameObject.Find("HUD/menu/HUD.003");
				Log.Assert(obj != null, "Cannot find HUD.003 balance uitext!");
				if (obj != null) 
				{
					//Log.Assert(menu, "Missing menu in "+gameObject.name);
					// else 
					UIText currentBalance = obj.GetComponent<UIText> ();
					
					// Format must be done in the editor attributes
					//currentBalance.format = "{0:F2} €";
					currentBalance.Text = balance;
				}
		}